This is a really big fat update for TexturePacker. I packed 25 new features inside it!
What do you get in detail?
Flash importer
Simply drag your flash files (.swf) onto TexturePacker and it
extracts the images and builds a sprite sheet from them! Requires
installed Flash Player Plugin.
This feature works on Windows & MacOS – Linux is currently not working well.
.pvr and .pvr.ccz QuickLook plugin on MacOS
No need to open TexturePacker to view your .pvr and .pvr.ccz files
anymore. TexturePacker now contains a QuickView plugin so you can view
the files right from finder!
Save defaults
Many people requested a way to save the default settings so that they
don’t have to set exporter and other stuff on restarting. – Here it is!
(Pro only)
Ubuntu support
Since many users build for Android I also added support for Linux –
currently Ubuntu 10.x. It might still have some quirks (e.g. Flash does
not yet work) but is a good start. I decided to build on Ubuntu since it
seem to be the most used platform.
New Exporters
I also added a ton of new exporters such as
User interface improvements
I also added a lot of interface improvements to make work with TexturePacker easier.
- New layout of the left side panel allowing easier change of exporter
- Auto update sprite sheet when re-entering TexturePacker
- Sprite highlighting
- Reveal in Finder / Explorer
- Preferences to change checkerboard color and hightlight color
- New icons
- Hotkeys
- Backspace / delete to remove sprites
- Dialog to select the Flash Player plugin to use
- Drag your sprites here – to give new users a faster start
- Allowing free choice of texture data file name
- Fit button for zoom
- Folders inside a smart folder are now blue
- Auto populate file names from other names e.g. save blah.tps also sets blah.png and blah.plist
-
Image features
Here are some new image export features. Main function is support for flipped PVRs and RGB888 as output format.
- Option to use flipped PVR files
- Support for RGB888
- Unflip flipped pvrs in viewer
- Allow free size for PVR textures (might not work on all targets)
-
Other stuff
- Rotation support for AndEngine
- Default padding is now 2 – This effects the command line client!
- Corona exporter uses better module concept (http://blog.anscamobile.com/ 2011/09/a-better-approach-to-external-modules/)
A more detailed blog post is available here:
http://www.texturepacker.com/texturepacker/big-fat-texturepacker-2-4-0-update/